[ale] SuSE, Nvidia, and Quake 3
James P. Kinney III
jkinney at localnetsolutions.com
Wed Apr 14 17:57:08 EDT 2004
Loks lik mt nrmal typnig befotr I gp bacl amd fux it. No proble.
On Wed, 2004-04-14 at 17:53, Jerald Sheets wrote:
> Sorry about my keyboard woes. I hope everyone could decipher that...
>
> -----Original Message-----
> From: ale-bounces at ale.org [mailto:ale-bounces at ale.org] On Behalf Of
> Jerald Sheets
> Sent: Wednesday, April 14, 2004 5:51 PM
> To: 'Atlanta Linux Enthusiasts'
> Subject: RE: [ale] SuSE, Nvidia, and Quake 3
>
>
> I would assume you dd the followng:
>
>
> ------------------------------
> If you already have an XF86Config file working with a different driver
> (such as the 'nv' or 'vesa' driver), then all you need to do is find the
> relevant Device section and replace the line:
>
> Driver "nv"
> (or Driver "vesa")
>
> with
>
> Driver "nvidia"
>
> In the Module section, make sure you have:
>
> Load "glx"
>
> You should also remove the following lines:
>
> Load "dri"
> Load "GLcore"
>
> if they exist. There are also numerous options that can be added to the
> XF86Config file to fine-tune the NVIDIA XFree86 driver. Please see
> Appendix D for a complete list of these options.
>
> -------------------------------------
>
>
> The other thing that only lives in te id dos that a lot of people don't
> happen across is that the Quake3 application actually chages
> resolutions. So, if you don't have multiple resolutions for your X
> server enabled (so you can cycle through them with CTRL-ALT-+/-, Q3
> won't be able to change resoltuions as it wats. It'll still reder, but
> it's dog slow.
>
> Try having more resolutions available for Q3 to use (320x240 and
> 640x480, and 800x600) for your chosen color depth.
>
> I'll bet you'll end up "rght as rain".
>
> (Oracle Quote!!! Oracle Quote!!) :-D
>
> --Jerald
>
>
>
>
>
>
>
>
> -----Original Message-----
> From: ale-bounces at ale.org [mailto:ale-bounces at ale.org] On Behalf Of
> Preston Boyington
> Sent: Wednesday, April 14, 2004 5:20 PM
> To: Atlanta Linux Enthusiasts (E-mail)
> Subject: [ale] SuSE, Nvidia, and Quake 3
>
>
> i grabbed a cheap agp card that is based on the nvidia geforce chipset
> (i think SuSE shows it to be a 440 MX) and installed it into my play
> machine.
>
> upon seeing that i was not able to switch "on" 3d i downloaded the
> proprietary driver. i hand edited the XF86Config file to reflect
> "nvidia" instead of "nv".
>
> rebooted to a blank screen.
>
> restarted the machine and used "no apic" and "no splash". now when i
> login i see a nice nvidia splash screen and my driver shows as nvidia.
>
> try and enable 3d and it states i must get the proprietary driver from
> SuSE's download site.
>
> 5 hours later it finishes downloading the driver using Online Update (i
> have a horrible dialup connection because some nitwit's electric fence
> is bleeding into my telephone line)
>
> still says i need to download the driver when trying to enable the card
> features.
>
> that said "gears" shows the fps to be almost 3 times faster using
> "nvidia" than using "nv".
>
> oh well, i don't guess i need 3d for anything... so i dug out my Quake3
> arena (Loki) and thought i would load it onto this AMD 1800+, 384MB
> machine.
>
> it is unplayable. even at 320x240 (think that is the lowest setting)
> you would think you were running it on a 33mhz (heck, i was looking for
> the "turbo" button!)
>
> so can anyone give me a hint as to what i need to do to get this running
> correctly?
>
> thanks,
> preston
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--
James P. Kinney III \Changing the mobile computing world/
CEO & Director of Engineering \ one Linux user /
Local Net Solutions,LLC \ at a time. /
770-493-8244 \.___________________________./
http://www.localnetsolutions.com
GPG ID: 829C6CA7 James P. Kinney III (M.S. Physics)
<jkinney at localnetsolutions.com>
Fingerprint = 3C9E 6366 54FC A3FE BA4D 0659 6190 ADC3 829C 6CA7
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