[ale] Video Editing Software?

Dow Hurst dhurst at kennesaw.edu
Wed Nov 12 10:30:42 EST 2003


If your Origins aren't busy, I can put some intense fpu jobs on them for 
you! ;-)
Dow


James P. Kinney III wrote:

>On Tue, 2003-11-11 at 21:53, aaron wrote:
>Aaron, you're at the top of my list to have over to play with the toys!
>I just installed the first 18G hard drive and I need to install 2 more
>which means reinstalling the main system disk. This box ships with only
>a 4G drive.  I'm thinking my way through some admin issues on the setup
>and will hopefully have it ready to play with in December. I also have a
>pair of Origin 200 dual 270MHz (with Craylink, but only 1/2 G ram each)
>to add to the mix.
>
>I love toys! 
>
>  
>
>>>Maybe I shouldn't mention this, but I do have the entire Alias/Wavefront
>>>and Lightwave 3D for Irix (and the dual CPU/dual GPU Octane to run them
>>>on). Now if I only had time and any artistic ability what so ever...
>>>
>>>      
>>>
>>I can help you learn Lightwave thanks to all my years as an Amiga aficionado, 
>>desktop multi media maverick and Videot Savant. I used to do freelance work 
>>with it and taught it for a few years in Atlanta College of Art 3D classes. 
>>
>>I would love to tinker with Lightwave on a rocket like the Octane! I'd even 
>>settle for running it on a modern machine like an OS X G4 or G5, but the 
>>price tag for the current releases is several hundred dollars more than I can 
>>justify, even after the generous upgrade pricing from my Amiga versions.
>>
>>I've been keeping an eye on Blender but haven't found time to plow into it 
>>yet. A quick glance at Ayam, however, indicates it is worth exploring as a 
>>quicker path.
>>
>><old timer mode>
>>
>>Of course, anything will beat the days in the mid 1980's when I volunteered 
>>CPU cycles on my 7mhz Amiga 2000 for a distributed (sneakernet) QRT rendering 
>>project known as the Amiga Atlanta "Epic Ray" video. 
>>
>>"Modeling" was a matter of typing long strings of coordinate numbers into a 
>>text editor. Sometimes a single frame would take several days to complete. 
>>One 24 bit frame would just barely fit on a single floppy disk, and we would 
>>have to walk ten miles (through the snow, barefoot, uphill both ways, of 
>>course) to deliver our floppy stacks to the one guy who could afford a hard 
>>disk, 8 megs of memory and a frame buffer for assembling the frames onto 
>>video tape.
>>
>></old timer mode>
>>
>>peace
>>aaron
>>
>>
>>
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>>    
>>
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>>
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>>    
>>

-- 
__________________________________________________________
Dow Hurst                  Office: 770-499-3428            *
Systems Support Specialist    Fax: 770-423-6744            *
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Kennesaw State University         Dow.Hurst at mindspring.com *
Kennesaw, GA 30144                                         *
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