[ale] Sabre 0.2.3 flight sim game
Nick Lucent
nlucent at mindspring.com
Sun Dec 6 17:10:07 EST 1998
get the compiled version from
ftp://ftp.debian.org/debian/dists/unstable/main/binary-i386/games? and use
alien to convert it
On Sun, 6 Dec 1998, frank zamenski wrote:
> Anyone have any luck compiling Sabre 0.2.3 (patch 4-98) from sabre.cobite.com?
>
> Kinda cute little freebie fighter sim, also comes in a Win95 version. (The
> latter runs fine, is addicting, and most importantly, it runs in a small
> win and is easy to hide from the boss!). Under Caldera OpenLinux Lite (uh,
> I forgot the ver, but it's at least six months old now allready), kernel
> 2.0.33, it pukes when finishing up the binaries. I think it's trying to
> compile okay on that distribs libc, and I'm somewhat sure I have all the
> appropriate stuff installed (gcc++ and libs et al), as the compile goes
> merily along for five or so minutes, builds its subdirs, etc, then finally
> stumbles creating some final bins with some cryptic error message and
> request to send bug report to Cobite. (Uh-huh). The docs are sparse, but as
> root from it's /usr/local/sabre dir, you do ./configure, then make. That's
> it! RunSabre to play the game. Which, it even tries to do: brings up a
> menu, but after selecting anything, no game graphics appear and it just
> quickly falls back to the menu. Machine is an older AcerOpen P100 with
> 96meg 60ns RAM, runs other canned Caldera stuff okay. Unfortunatly I don't
> see any error.log to copy to this lug, or to send to cobite, for that
> matter. The problems doc generally addresses troubles for the compiled
> game. The cobite website is extremely sparse on help info, but this is the
> latest patched ver from them. Might this be an svga lib problem? How would
> I know? How do I check? (What else?) Thanks!
>
> fgz
>
>
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